Hellgate: London Patch 1.3d will be live on the Shulgoth (US) and Sydonai (EU) servers tomorrow, July 9th. The Shulgoth (US) server will update at 10:00 AM PDT and the Sydonai (EU) server will update at 8:00 PM PDT (0300 July 10th GMT). The downtime for each server will be about one hour.

Both servers will resume normal service after the update. Patch notes for Patch 1.3d are available here.
Posted by: Scapes on Tue, 07/08/2008 - 19:43 Read More
Filed Under: live servers, Patch 1.3d, Update
 
 
Patch 1.3 Notes
April 24, 2008

Greetings, Hellgaters, and welcome to Hellgate: London Patch 1.3!

Patch 1.3 is a beast of a update, offering no less than eight new features to the game including Shared Stash, a Premium Item Merchant, Donation Collectors and Global Buffs, Ranks and the Expertise system, and lots more. This content update also fixes a number of pesky item, skill, and interface bugs and makes a few tweaks to partying and monster scaling in Stonehenge.

Interacting with your fellow players has been enhanced with the introduction of optional chat bubbles that appear when players talk and performable emotes that your characters now have at their disposal. In Patch 1.3, players can also easily browse lists of chat and emote commands using the two according buttons in the chat pane.

A very sincere thank you to the many players who tested the many builds of Patch 1.3 uploaded to our Test Center server and helped report on the new patch's balance, performance, and stability.

See you online!

The Hellgate: London Team

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Click here to read the full patch notes for Patch 1.3!
Posted by: Scapes on Thu, 04/24/2008 - 23:57 Read More
Filed Under: Patch 1.3, Update
 
 
Hellgate: London's Patch 1.3 has grown from an intermediary between Patch 1.2 and the Abyss Chronicles to a giant in its own right. With features coming out its ears, this content update is sure to wow and to please. A release candidate of Patch 1.3 is slated for Test Center release later today where it'll receive its final round of testing by QA and Hellgaters. Information on the estimated downtime will be posted before the Test Center server goes down for the update. For those players who sample the release candidate and want to report problems or bugs, please use the Test Center Feedback forum.

After the final Patch 1.3 build spends the night on Test Center, the live servers will be updated around noon tomorrow, barring any unforeseen difficulties. Information on downtimes will be posted to the Server Status page and the forums beforehand. While the final patch notes will be posted tomorrow, ones based off of the Test Center build can be found here.

Patch 1.3 introduces a host of new elements to Hellgate: London, including a Shared Stash system, a Premium Item Merchant, optional chat bubbles, a number of emotes your characters can perform, the abilities to hide your helmet and inspect other characters' equipment, and a Donation Collector NPC who grants global buffs. Additionally, a new set of passive skills called Expertise have been introduced, gained by earning Ranks. For more details, check out the latest patch notes from Test Center.
Posted by: Scapes on Wed, 04/23/2008 - 21:45 Read More
Filed Under: Multiplayer, Patch 1.3, Update
 
 
After about two weeks in public beta testing, the Hellgate: London Single Player Patch 1.2 update is ready to be finally be released. The release candidate published last week has been poked, prodded, and otherwise fully tested and has been retitled sans "beta". Those users who have already applied the release candidate version of this patch need to take no additional action as the update has not changed since.

The reason for the lengthy patch release was due largely in part to an issues players were experiencing where they couldn't make Elite Mode characters. This problem has been fixed and is listed in the compendium that is the Single Player Patch 1.2 notes, available here. The patch can be downloaded from the same link or by loading up Hellgate: London and clicking the Update Available button. Clicking the Details button under Single Player yields the patch notes, clicking Update will apply the patch.


Many thanks to those Hellgaters who helped out by testing preliminary Single Player Patch 1.2 versions!
Posted by: Scapes on Wed, 04/23/2008 - 21:40 Read More
Filed Under: Patch 1.2, Single Player, Update
 
 
For two weeks now, Fridays have been "new build" days for Single Player Patch 1.2 Beta and Test Center Patch 1.3. These patches are both early "test" versions of their final iterations and are used to fix issues, bugs, rebalances, and other tweaks with every build. These fixes culminate and become the finished patch notes.

Single Player Patch 1.2 Beta is rapidly closing in on its final build with just a few remaining issues left to fix. The most vital of these is an issue which prevents players from creating new Elite Mode characters. This past Friday's build solved two bugs: one that caused characters not to load properly and another which prevented Skill Retrainers from being given to characters which required them. A new SP 1.2 Beta build is estimated to be out tomorrow which will fix the Elite Mode bug.

Multiplayer Patch 1.3 is having its kinks worked out and quickly on the Test Center server. The patch notes have doubled in length in the ten short days Patch 1.3 has been on Test Center, half of them being new feature and new details on those features. The patch's list of known issues has shrunk from a dozen plus to two, many of them fixed in the build uploaded to Test Center this past Friday and this afternoon. While an estimate for release is still a little ways off, it shouldn't be too long now.

These updates and others like them are first reported on the Hellgate: London forums.
Posted by: Scapes on Tue, 04/15/2008 - 08:56 Read More
Filed Under: Patch 1.2, Patch 1.3, Single Player, Test Center, Update
 
 
This afternoon at about 3:00 PM PT, the Test Center server was updated with an early build of Hellgate: London Patch 1.3. Patch 1.3 has grown much like Patch 1.2, starting off as an interim patch and developing into a significant content update. The patch offers an impressive selection of new features including Ranks and the Perk Points system, numerous emotes, character inspection, gambling, shared stash, and then some. More details are available in the Test Center Patch 1.3 notes, published on the Hellgate: London forum.

This early version of Patch 1.3 will be updated as new builds become available and ready for Test Center.
Posted by: Scapes on Sat, 04/05/2008 - 03:17 Read More
Filed Under: Patch 1.3, Test Center, Update
 
 
Soloist Hellgaters will be excited to learn that a "beta" version of Patch 1.2 for Single Player Mode will be made available for players to try out next week. This is similar to how our Multiplayer patches are "road-tested" on our Test Center server before being released.

This Single Player patch will match the content, balance changes, and bug fixes found in the Multiplayer version of Patch 1.2. Our QA team has reported no show-stoppers in the course of testing it thus far.

A solid ETA for the publishing of this "1.2 Beta" Single Player patch will be made available early next week.
Posted by: Scapes on Fri, 03/28/2008 - 23:00 Read More
Filed Under: Patch 1.2, Single Player, Update
 
 
Patch 1.2 Notes
March 17, 2008

Hello everyone!

This patch is has some major skill changes, a few vital balance tweaks, some pesky bug fixes, and a highly-requested new feature.

First and foremost is the introduction of our in-game mail system. This is something that we know is of vital interest to our community, and is the foundation for our consignment / auction house system. Players can not only send and receive messages with anyone in the game, but they can also attach Palladium and items to their mail. This makes getting items from one character to another – even your own – much simpler and more convenient. And while you need to be in a Station to attach or receive items and Palladium, you can read your messages anywhere, anytime.

We’re also rolling out the second of our major character class balance passes. In this patch, we’ve done a comprehensive balance pass on the Marksman. We focused on addressing a number of issues that have made the class vastly over-powered in comparison to the rest of the classes and the desired difficulty of the game. There are also numerous areas where we have increased the effectiveness of, or altered skills to give Marksman players a wider variety of builds and tactics.

Chief amongst these changes is addressing the notorious skill/weapon combinations involving Ricochet, Reflecting Shot, Multishot, Rapid Fire, Heightened Senses, Beacon, Dead Eye, and Hollow Points, while using a high rate of fire weapon, such as an Arclight Rifle. While we realize that making choices on skill, item, and mod combinations which complement each other is a fundamental design element most emphasized with the Marksman in particular, there should never be one combination of skills which completely outshines the rest.

We didn’t want to entirely remove the most overpowered Marksman skill combinations altogether, however, and we also didn’t want to leave other Marksman skill issues unaddressed. This would have been largely unfair to the Marksman players. As a result, you’ll see a large number of changes to the skills - such as synergies to the Ballistics, Grenade, and Precision Strike skill groups - that should promote an increased variety of specialized builds and create a more diversified play experience overall. We’ve been doing a lot of balance and tweaking over the past few weeks in Test Center with these changes, and we’re excited to roll them out to all of our players. Big thanks to everyone for all the great feedback!

We’re also introducing our first “pets with abilities” in this patch. These pets can be found out in the Wild and offer more for brave adventurers than mere companionship. Keep an eye out for those Mysterious Eggs!

Finally, there are a MASSIVE amount of other fixes and additions in this patch, including adjusting the difficulty of the Nightmare end-game, making the big Moloch battle more interesting and challenging, adding a slew of new Unique items and challenges in the Wild, and much, MUCH more.

Thanks again to everyone for their great feedback and continued support of making Hellgate: London bigger and better.

See you online!

The Hellgate: London Team

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Click here to read the full patch notes for Patch 1.2!
Posted by: Scapes on Tue, 03/18/2008 - 01:02 Read More
Filed Under: Patch 1.2, Update
 
 
On November 8 at approximately 8:00am PST, we'll be releasing a new single player update for Hellgate: London. This update will not impact our online game servers. There is, however, a chance you will not immediately see the update tomorrow morning as we'll be throttling delivery to ensure a smooth release.


  • Fixed: Multiplayer starting on a black screen for a very small percentage of users that applied the 1.40 single player patch.
  • Fixed: Incomplete downloads for the single player and launcher patches.

  • Please Note: This update is not a single player version of the Guy Fawkes patch, what we typically refer to as Patch 0.1.


    Thanks again for playing!

    Posted by: Ivan on Thu, 11/08/2007 - 03:44 Read More
    Filed Under: Patch, Update
     
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